In his latest essay, Paul Graham describes the difference between what he calls the maker’s schedule and the manager’s schedule. Makers–-the writers, coders, designers, editors, creative types–-need half or whole days to produce anything that solves complicated problems. Managers schedule out their workdays in hour-long blocks. When managers schedule makers into midday meetings, they kill creative productivity in real but not-obvious ways. Graham considers himself a maker, and describes why meetings are the enemy of creativity.
via Smarterware
i call it “finding a groove” and for me, it’s difficult to even look for a groove if i know i’m going to have to get back out of it in an hour. i’m learning to do so anyway.
Groovy
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akio reblogged this from changetheratio
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changetheratio reblogged this from charitini and added:
The Maker/Manager dichotomy is essential to maximizing productivity, innovation and worker happiness. This also includes...
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roads2roam reblogged this from hilker
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jhalickman reblogged this from hilker and added:
I got nothing done today until 6:30 for this exact reason. It is very hard to write code with meetings all day.
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girlieandgeekie reblogged this from davereed
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underwhelmer reblogged this from kenyatta and added:
If only I could print this out and tape it to my managing editor’s office door.
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davereed reblogged this from hilker and added:
In his latest essay, Paul Graham describes the difference between what he calls the maker’s schedule and the manager’s...
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hilker reblogged this from kenyatta and added:
i call it “finding a groove” and for me, it’s difficult to even look for a groove if i know i’m going to have to get...
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charitini reblogged this from kenyatta and added:
Managers who aren’t makers need to get out of the way, and realize that their only job is to make it easier for the...
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kenyatta posted this

